This is a slightly extended version of the post on the Passing By Devlog. Also check out their other posts! 🙂
Since almost three years I’m involved in the development of Passing By, a beautiful little 2D adventure game, as the producer of the game’s score. Being used to creating “regular” music (see my website or SoundCloud) and knowing a very fine selection of aspiring game developers, I always wanted to try out dynamic game music myself. As it turned out to be great fun, I’d like to tell you a little bit about my work in this post!
Continue reading Video game music // My work on Passing By